Error Handling
err := s.rockets.ThrustEngine(ctx, Engine3)
if err != nil {
return cerrors.New(err, "failed to thrust engine", map[string]any{
"engine": Engine3,
})
}Last updated
err := s.rockets.ThrustEngine(ctx, Engine3)
if err != nil {
return cerrors.New(err, "failed to thrust engine", map[string]any{
"engine": Engine3,
})
}Last updated